文明系列风格的日本岛屿城市
一个详细的策略游戏截图提示词,用于生成《文明 VII》风格的中世纪日本岛屿港口城市概览,并带有完整的游戏界面。
- Category
- Charts & Infographics
- Model
- GPT Image 2
- Creator
- David Chang
- Source language
- en
- Source ID
- 16959
- Published
- Apr 28, 2026
Full prompt
A highly detailed isometric grand-strategy game screenshot in the style of a modern historical 4X interface, showing a dense island port city of the {argument name="civilization name" default="Japanese Empire"} during the {argument name="era" default="1260 CE"}. The city fills almost the entire island and is surrounded by vivid turquoise coastal water and darker deep-blue sea. The urban layout is extremely dense and organic, with hundreds of tightly packed low wooden buildings, narrow winding streets, many docks and piers, and bustling harbor infrastructure wrapping around the shoreline. At the center of the island are 4 prominent landmark structures: 3 large traditional East Asian temple or palace buildings with layered green-blue tiled roofs arranged around a broad plaza, and 1 tall red pagoda slightly to the right of center. Include many smaller shrines, courtyards, stone paths, patches of trees, and scattered pale pink cherry blossoms among the rooftops. The island terrain should have slight elevation changes, rocky edges, and several harbor inlets, with bridges and wooden waterfront platforms connecting different neighborhoods. Populate the surrounding waters with exactly 16 visible vessels of mixed sizes: large sailing ships, medium trade ships, and small boats, some docked and some anchored offshore. Show light smoke rising from several points in the city and harbor, suggesting industry and daily activity. The overall lighting is bright afternoon sunlight with crisp shadows and richly saturated colors, emphasizing clear water, weathered wood, ceramic roof tiles, and coastal stone. The camera angle is high, wide, and slightly tilted, like a premium strategy game city overview. Add a full game UI overlay closely resembling a polished civilization-building game: a dark ornate top bar with many resource counters on the left, the text Turn: 103 | {argument name="year label" default="1260 CE"} and 2:51 PM on the right, a vertical quest panel on the upper left titled {argument name="journal title" default="Journal"} with multiple objective lines beneath it, a row of 6 hanging banner icons for rival factions across the upper right-center, a leader portrait panel in the top right for Tokugawa Ieyasu labeled Japanese Empire, a rectangular minimap in the bottom left, and a large circular bronze-and-gold city management button in the bottom right labeled GROW TOWN, with 3 smaller circular action buttons stacked beside it. The image should feel like an authentic gameplay screenshot from a fictional Civilization VII-like game, ultra-detailed, historically grounded, cinematic, and believable.Translations
文明系列风格的日本岛屿城市
enA highly detailed isometric grand-strategy game screenshot in the style of a modern historical 4X interface, showing a dense island port city of the {argument name="civilization name" default="Japanese Empire"} during the {argument name="era" default="1260 CE"}. The city fills almost the entire island and is surrounded by vivid turquoise coastal water and darker deep-blue sea. The urban layout is extremely dense and organic, with hundreds of tightly packed low wooden buildings, narrow winding streets, many docks and piers, and bustling harbor infrastructure wrapping around the shoreline. At the center of the island are 4 prominent landmark structures: 3 large traditional East Asian temple or palace buildings with layered green-blue tiled roofs arranged around a broad plaza, and 1 tall red pagoda slightly to the right of center. Include many smaller shrines, courtyards, stone paths, patches of trees, and scattered pale pink cherry blossoms among the rooftops. The island terrain should have slight elevation changes, rocky edges, and several harbor inlets, with bridges and wooden waterfront platforms connecting different neighborhoods. Populate the surrounding waters with exactly 16 visible vessels of mixed sizes: large sailing ships, medium trade ships, and small boats, some docked and some anchored offshore. Show light smoke rising from several points in the city and harbor, suggesting industry and daily activity. The overall lighting is bright afternoon sunlight with crisp shadows and richly saturated colors, emphasizing clear water, weathered wood, ceramic roof tiles, and coastal stone. The camera angle is high, wide, and slightly tilted, like a premium strategy game city overview. Add a full game UI overlay closely resembling a polished civilization-building game: a dark ornate top bar with many resource counters on the left, the text Turn: 103 | {argument name="year label" default="1260 CE"} and 2:51 PM on the right, a vertical quest panel on the upper left titled {argument name="journal title" default="Journal"} with multiple objective lines beneath it, a row of 6 hanging banner icons for rival factions across the upper right-center, a leader portrait panel in the top right for Tokugawa Ieyasu labeled Japanese Empire, a rectangular minimap in the bottom left, and a large circular bronze-and-gold city management button in the bottom right labeled GROW TOWN, with 3 smaller circular action buttons stacked beside it. The image should feel like an authentic gameplay screenshot from a fictional Civilization VII-like game, ultra-detailed, historically grounded, cinematic, and believable.
文明系列风格的日本岛屿城市
zh-CN一张高度细节化的等距视角大战略游戏截图,采用现代历史 4X 游戏界面风格,展示了 {argument name="civilization name" default="日本帝国"} 在 {argument name="era" default="公元 1260 年"} 时期的一座密集岛屿港口城市。城市几乎覆盖了整个岛屿,四周环绕着生动的绿松石色近海和深蓝色的深海。城市布局极其密集且有机,拥有数百座紧密排列的低矮木质建筑、狭窄蜿蜒的街道、众多的码头和栈桥,以及环绕海岸线的繁忙港口基础设施。岛屿中心有 4 座显眼的地标建筑:3 座大型传统东亚寺庙或宫殿建筑,带有层叠的蓝绿色瓦片屋顶,围绕着一个宽阔的广场排列;另有 1 座高耸的红色宝塔,位于中心偏右侧。加入许多较小的神社、庭院、石径、树丛,以及屋顶间散落的淡粉色樱花。岛屿地形应有轻微的海拔变化、岩石边缘和几个港口入口,并有桥梁和木质滨水平台连接不同的街区。周围水域中应准确分布 16 艘可见的各类船只:大型帆船、中型商船和小型船只,部分停靠在码头,部分锚泊在近海。城市和港口多处升起轻烟,暗示着工业和日常活动。整体光照为明亮的午后阳光,带有清晰的阴影和色彩饱和度极高的色调,突显出清澈的水面、风化的木材、陶瓷屋顶瓦片和海岸岩石。摄像机角度高、视野广且略微倾斜,如同顶级策略游戏的城市概览。添加一个完整的游戏 UI 覆盖层,外观类似于精致的文明建设游戏:顶部是一个深色华丽的资源栏,左侧有多个资源计数器,右侧显示“回合:103 | {argument name="year label" default="公元 1260 年"}”和下午 2:51;左上角有一个垂直的任务面板,标题为 {argument name="journal title" default="日志"},下方有多行目标;右上侧中心有一排 6 个悬挂的敌对派系旗帜图标;右上角有一个领袖肖像面板,显示德川家康,标注为“日本帝国”;左下角有一个矩形小地图;右下角有一个大型圆形青铜与金色的城市管理按钮,标注为“发展城镇”,旁边堆叠着 3 个较小的圆形操作按钮。这张图片应呈现出如同虚构的《文明 VII》类游戏中的真实游戏截图,超高细节、历史感强、具有电影质感且令人信服。












