六格编号人形分镜故事板
生成一张水彩漫画风格的分镜故事板,展示一个黄色的无脸人形在拥挤的大教堂广场上保护一个粉色人形,并从数字 14 变为 15 的过程。
- Category
- Brand & Logos
- Model
- GPT Image 2
- Creator
- 縁側猫(engawa-neko)
- Source language
- en
- Source ID
- 20607
- Published
- May 15, 2026
Full prompt
Goal: Create a wordless six-panel cinematic storyboard/comic page in a loose watercolor-and-ink style about a faceless yellow humanoid marked with a glowing number changing from 14 to 15 while protecting a pink humanoid in a crowded public square.
Canvas: Landscape page, approximately 4:3 aspect ratio, divided into exactly 6 panels with thin black gutters. Arrange the panels in a 2-column by 3-row grid, with each panel having slightly different camera distance and action framing.
Visual style: Soft hand-painted watercolor, muted blue-gray crowd, expressive sketchy outlines, gentle paper texture, cinematic motion blur, natural daylight, dramatic action composition. The background is a crowded European-style plaza with pale stone paving and ornate white Gothic cathedral spires under a bright blue sky. The crowd should be faceless or indistinct, wearing dark coats and moving urgently, so the colored humanoids stand out.
Characters: The main figure is a smooth faceless {argument name="main character color" default="golden yellow"} humanoid runner with simplified anatomy and no clothing, initially marked with a small glowing pale-blue number {argument name="first number" default="14"} on the shoulder/upper arm. The protected figure is a smooth faceless {argument name="secondary character color" default="pink"} humanoid, smaller and vulnerable. The main figure later bears a glowing pale-blue number {argument name="second number" default="15"} on the shoulder. No other readable text appears.
Layout and panel content: Use exactly 6 discrete panels. Panel 1, top left: rear three-quarter view of the yellow figure pushing through a moving crowd, body twisted as if grabbed or chased, glowing "14" visible on the upper back/shoulder. Panel 2, top right: frontal action shot of the yellow figure running toward the viewer with one hand outstretched, "14" glowing on the right shoulder, cathedral and crowd behind. Panel 3, middle left: rear long shot of the yellow figure sprinting away through a corridor of legs and people, the crowd framing the runner, cathedral in the distance. Panel 4, middle right: the yellow figure kneels or leans over the pink figure on the ground, holding them protectively with one hand on the shoulder and one hand near the torso; "14" is still visible on the yellow shoulder. Panel 5, bottom left: close-up crop of the yellow shoulder with the glowing number "15" replacing the previous number, the pink figure partly visible at the edge, crowd blurred in the background. Panel 6, bottom right: intimate close-up of the yellow figure and pink figure; the yellow figure touches or peels back a ragged, scratched patch on the shoulder, revealing the glowing "15" beneath, with torn-looking ochre marks around the number.
Constraints: Keep the image entirely wordless except for the glowing numbers {argument name="first number" default="14"} and {argument name="second number" default="15"}. Do not add speech bubbles, captions, logos, watermarks, extra panels, or additional numbered characters. Maintain consistent character colors and body shapes across all panels.Translations
六格编号人形分镜故事板
enGoal: Create a wordless six-panel cinematic storyboard/comic page in a loose watercolor-and-ink style about a faceless yellow humanoid marked with a glowing number changing from 14 to 15 while protecting a pink humanoid in a crowded public square. Canvas: Landscape page, approximately 4:3 aspect ratio, divided into exactly 6 panels with thin black gutters. Arrange the panels in a 2-column by 3-row grid, with each panel having slightly different camera distance and action framing. Visual style: Soft hand-painted watercolor, muted blue-gray crowd, expressive sketchy outlines, gentle paper texture, cinematic motion blur, natural daylight, dramatic action composition. The background is a crowded European-style plaza with pale stone paving and ornate white Gothic cathedral spires under a bright blue sky. The crowd should be faceless or indistinct, wearing dark coats and moving urgently, so the colored humanoids stand out. Characters: The main figure is a smooth faceless {argument name="main character color" default="golden yellow"} humanoid runner with simplified anatomy and no clothing, initially marked with a small glowing pale-blue number {argument name="first number" default="14"} on the shoulder/upper arm. The protected figure is a smooth faceless {argument name="secondary character color" default="pink"} humanoid, smaller and vulnerable. The main figure later bears a glowing pale-blue number {argument name="second number" default="15"} on the shoulder. No other readable text appears. Layout and panel content: Use exactly 6 discrete panels. Panel 1, top left: rear three-quarter view of the yellow figure pushing through a moving crowd, body twisted as if grabbed or chased, glowing "14" visible on the upper back/shoulder. Panel 2, top right: frontal action shot of the yellow figure running toward the viewer with one hand outstretched, "14" glowing on the right shoulder, cathedral and crowd behind. Panel 3, middle left: rear long shot of the yellow figure sprinting away through a corridor of legs and people, the crowd framing the runner, cathedral in the distance. Panel 4, middle right: the yellow figure kneels or leans over the pink figure on the ground, holding them protectively with one hand on the shoulder and one hand near the torso; "14" is still visible on the yellow shoulder. Panel 5, bottom left: close-up crop of the yellow shoulder with the glowing number "15" replacing the previous number, the pink figure partly visible at the edge, crowd blurred in the background. Panel 6, bottom right: intimate close-up of the yellow figure and pink figure; the yellow figure touches or peels back a ragged, scratched patch on the shoulder, revealing the glowing "15" beneath, with torn-looking ochre marks around the number. Constraints: Keep the image entirely wordless except for the glowing numbers {argument name="first number" default="14"} and {argument name="second number" default="15"}. Do not add speech bubbles, captions, logos, watermarks, extra panels, or additional numbered characters. Maintain consistent character colors and body shapes across all panels.
六格编号人形分镜故事板
zh-CN目标:创作一个无对白的六格电影感分镜故事板/漫画页,采用写意水彩墨水风格。讲述一个肩部带有发光数字的黄色无脸人形,在拥挤的公共广场上保护一个粉色人形,期间数字从 14 变为 15。 画布:横向页面,长宽比约为 4:3,由细黑色边框划分为 6 个格子。将格子排列为 2 列 3 行的网格,每个格子的镜头距离和动作构图略有不同。 视觉风格:柔和的手绘水彩,柔和的蓝灰色人群,富有表现力的素描轮廓,细腻的纸张纹理,电影般的动态模糊,自然日光,富有戏剧性的动作构图。背景是一个拥挤的欧式广场,铺着浅色石板,在明亮的蓝天下矗立着华丽的白色哥特式大教堂尖顶。人群应为无脸或模糊不清,穿着深色外套,行色匆匆,从而使彩色人形角色更加突出。 角色:主角是一个光滑的无脸 {argument name="main character color" default="金黄色"} 人形跑者,身体结构简化,无衣物,最初肩部/上臂处有一个发光的淡蓝色数字 {argument name="first number" default="14"}。被保护的角色是一个光滑的无脸 {argument name="secondary character color" default="粉色"} 人形,体型较小且脆弱。主角随后肩部带有发光的淡蓝色数字 {argument name="second number" default="15"}。画面中不出现其他可读文字。 布局与内容:使用 6 个独立的格子。第 1 格(左上):黄色人形在移动的人群中穿行的后侧方视角,身体扭曲,仿佛被抓住或追赶,背部/肩部可见发光的“14”。第 2 格(右上):黄色人形向观众奔跑的正面动作镜头,一只手伸出,右肩发光显示“14”,背景为大教堂和人群。第 3 格(中左):黄色人形在人群腿部构成的走廊中飞奔的后方远景,人群环绕着跑者,远处可见大教堂。第 4 格(中右):黄色人形跪下或俯身在地面上的粉色人形上方,一只手护住其肩膀,另一只手靠近躯干;黄色肩部仍可见“14”。第 5 格(左下):黄色肩部的特写,发光的数字“15”取代了之前的数字,粉色人形在边缘处部分可见,背景人群模糊。第 6 格(右下):黄色人形与粉色人形的亲密特写;黄色人形触摸或揭开肩部一块破损、有划痕的区域,露出下方的发光“15”,数字周围有撕裂状的赭色痕迹。 约束:保持画面完全无文字,仅保留发光数字 {argument name="first number" default="14"} 和 {argument name="second number" default="15"}。不要添加对话气泡、标题、Logo、水印、额外的格子或额外的编号角色。在所有格子中保持角色颜色和体型的一致性。












