Blue Mary 格斗游戏海报
一张宽屏电影感角色宣传海报,展示了 Blue Mary 的两个动态姿势,配有街机 HUD 叠加层和醒目的格斗游戏排版。
- Category
- Charts & Infographics
- Model
- GPT Image 2
- Creator
- ろば店長(偽)(  ̄ー ̄)*キラン
- Source language
- en
- Source ID
- 21972
- Published
- May 21, 2026
Full prompt
Goal: Create a dramatic cinematic fighting-game character poster for {argument name="character name" default="Blue Mary"}, inspired by a dark cyberpunk arcade character-select splash screen.
Canvas: Wide 16:9 horizontal banner, high-detail semi-realistic anime/game key art, dark navy and black palette with electric blue highlights, gritty particles, glass shards, rain-like specks, and strong rim lighting.
Layout: Split the composition into 3 major visual zones: left seated character pose, center title typography, and right action character pose. Add thin futuristic HUD interface graphics around the edges.
Subject details: Show exactly 2 full/partial depictions of the same athletic blonde female fighter. Depiction 1 on the left: she lounges on a rough wooden bench in a shadowy industrial room beside tall window panes, leaning back casually with one knee raised, wearing a red halter crop top, loose blue pants with a white star-in-circle emblem on the thigh, brown belt, black fingerless gloves, brown boots, and an olive-green jacket slipping off her shoulders. Depiction 2 on the right: she stands in a dynamic forward-punch fighting pose, torso angled toward camera, one gloved fist thrust toward the viewer, wearing the same red halter crop top, loose blue pants, brown belt, and black fingerless gloves, with short blonde bob hair lit by blue rim light. Faces may be covered by soft rectangular blur blocks if a censored/anonymous look is desired.
Central typography: Place a huge distressed title reading {argument name="main title text" default="BLUE MARY"} in the middle, with “BLUE” in bright electric blue above “MARY” in weathered white. Under it, add the quote {argument name="subtitle quote" default="フッ…… Let's fight!"} in white italic serif/script styling with a thin blue underline.
HUD and text elements: Include exactly 6 visible interface text clusters: 1) top-left cluster with “BLUE MARY”, small bars, “CODE: BM-01”, “TARGET: YOU”, “STATUS: LOCKED ON”, “SYSTEM: OVERWRITE”, and “> READY TO FIGHT”; 2) mid-left ID block with boxed “BM” and “BLUE MARY”; 3) bottom-left small “EST. 1994” plus barcode; 4) top-right cluster with “BLUE MARY”, a globe icon, “I WON'T LOSE.” and “NOT TO ANYONE.”; 5) right-edge vertical label “BM-01”; 6) bottom-right cluster with “TARGET: YOU”, “STATUS: LOCKED ON”, plus minimal crosshair/slider marks.
Visual style: High-contrast glossy digital painting, realistic fabric and skin shading, sharp muscular anatomy, dramatic blue explosion and shattered-glass burst behind the right figure, moody warehouse lighting on the left, polished fighting game promotional art, intense cinematic depth and motion.
Constraints: Use exactly 2 character depictions, exactly 6 HUD text clusters, no extra characters, no watermark, keep all typography legible, preserve the dark blue combat-interface atmosphere.Translations
Blue Mary 格斗游戏海报
enGoal: Create a dramatic cinematic fighting-game character poster for {argument name="character name" default="Blue Mary"}, inspired by a dark cyberpunk arcade character-select splash screen. Canvas: Wide 16:9 horizontal banner, high-detail semi-realistic anime/game key art, dark navy and black palette with electric blue highlights, gritty particles, glass shards, rain-like specks, and strong rim lighting. Layout: Split the composition into 3 major visual zones: left seated character pose, center title typography, and right action character pose. Add thin futuristic HUD interface graphics around the edges. Subject details: Show exactly 2 full/partial depictions of the same athletic blonde female fighter. Depiction 1 on the left: she lounges on a rough wooden bench in a shadowy industrial room beside tall window panes, leaning back casually with one knee raised, wearing a red halter crop top, loose blue pants with a white star-in-circle emblem on the thigh, brown belt, black fingerless gloves, brown boots, and an olive-green jacket slipping off her shoulders. Depiction 2 on the right: she stands in a dynamic forward-punch fighting pose, torso angled toward camera, one gloved fist thrust toward the viewer, wearing the same red halter crop top, loose blue pants, brown belt, and black fingerless gloves, with short blonde bob hair lit by blue rim light. Faces may be covered by soft rectangular blur blocks if a censored/anonymous look is desired. Central typography: Place a huge distressed title reading {argument name="main title text" default="BLUE MARY"} in the middle, with “BLUE” in bright electric blue above “MARY” in weathered white. Under it, add the quote {argument name="subtitle quote" default="フッ…… Let's fight!"} in white italic serif/script styling with a thin blue underline. HUD and text elements: Include exactly 6 visible interface text clusters: 1) top-left cluster with “BLUE MARY”, small bars, “CODE: BM-01”, “TARGET: YOU”, “STATUS: LOCKED ON”, “SYSTEM: OVERWRITE”, and “> READY TO FIGHT”; 2) mid-left ID block with boxed “BM” and “BLUE MARY”; 3) bottom-left small “EST. 1994” plus barcode; 4) top-right cluster with “BLUE MARY”, a globe icon, “I WON'T LOSE.” and “NOT TO ANYONE.”; 5) right-edge vertical label “BM-01”; 6) bottom-right cluster with “TARGET: YOU”, “STATUS: LOCKED ON”, plus minimal crosshair/slider marks. Visual style: High-contrast glossy digital painting, realistic fabric and skin shading, sharp muscular anatomy, dramatic blue explosion and shattered-glass burst behind the right figure, moody warehouse lighting on the left, polished fighting game promotional art, intense cinematic depth and motion. Constraints: Use exactly 2 character depictions, exactly 6 HUD text clusters, no extra characters, no watermark, keep all typography legible, preserve the dark blue combat-interface atmosphere.
Blue Mary 格斗游戏海报
zh-CN目标:为 {argument name="character name" default="Blue Mary"} 创建一张极具戏剧性的电影感格斗游戏角色海报,灵感来源于黑暗赛博朋克风格的街机角色选择界面。 画布:16:9 宽屏横幅,高细节半写实动漫/游戏主视觉图,深海军蓝与黑色调,点缀电光蓝高光,带有颗粒感、玻璃碎片、雨滴状斑点以及强烈的轮廓光。 布局:将构图分为 3 个主要视觉区域:左侧坐姿角色、中央标题排版、右侧动作角色。在边缘添加纤细的未来感 HUD 界面图形。 主体细节:准确展示 2 个相同金发女性格斗家的全身/半身形象。左侧形象 1:她慵懒地靠在阴暗工业风房间里的粗糙木凳上,身旁是高大的窗格,单膝抬起,身穿红色挂脖露脐上衣,宽松的蓝色长裤(大腿处有白色圆圈星形徽章),棕色腰带,黑色露指手套,棕色靴子,橄榄绿夹克从肩头滑落。右侧形象 2:她处于动态的前冲格斗姿势,躯干朝向镜头,一只戴手套的拳头向观众挥出,身穿同样的红色挂脖露脐上衣、宽松蓝色长裤、棕色腰带和黑色露指手套,短金发被蓝色轮廓光照亮。若需要模糊/匿名效果,脸部可用柔和的矩形模糊块遮盖。 中央排版:在中间放置一个巨大的做旧标题 {argument name="main title text" default="BLUE MARY"},“BLUE”为明亮的电光蓝色,位于风化的白色“MARY”上方。在标题下方,添加引语 {argument name="subtitle quote" default="フッ…… Let's fight!"},采用白色斜体衬线/手写风格,并带有纤细的蓝色下划线。 HUD 与文本元素:包含 6 个可见的界面文本组:1) 左上角组,包含“BLUE MARY”、小条形图、“CODE: BM-01”、“TARGET: YOU”、“STATUS: LOCKED ON”、“SYSTEM: OVERWRITE”以及“> READY TO FIGHT”;2) 左中 ID 块,带有方框“BM”和“BLUE MARY”;3) 左下角小字“EST. 1994”及条形码;4) 右上角组,包含“BLUE MARY”、地球图标、“I WON'T LOSE.”和“NOT TO ANYONE.”;5) 右侧垂直标签“BM-01”;6) 右下角组,包含“TARGET: YOU”、“STATUS: LOCKED ON”以及极简十字准星/滑块标记。 视觉风格:高对比度光泽数字绘画,写实的布料与皮肤阴影,清晰的肌肉解剖结构,右侧人物身后有戏剧性的蓝色爆炸与破碎玻璃效果,左侧为忧郁的仓库灯光,精致的格斗游戏宣传艺术,强烈的电影感深度与动态效果。 约束:使用 2 个角色形象,6 个 HUD 文本组,不添加额外角色,无水印,保持所有排版清晰易读,保留深蓝色战斗界面的氛围。












