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四种主题派对消除游戏方案页

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四种主题派对消除游戏方案页 1
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四种主题派对消除游戏方案页

生成一份可爱的日式提案风格概念页,用于展示一款包含四种主题 UI 样式的休闲手机消除游戏。

Category
Charts & Infographics
Model
GPT Image 2
Creator
ひつじ
Source language
en
Views1
Source ID
22919
Published
May 27, 2026
Use in StudioOpen source

Full prompt

Goal: Create a polished Japanese proposal-style idea sheet for a casual mobile puzzle game where players collect 3 matching pies to clear them, titled {argument name="headline text" default="パイを3つ集めて消す カジュアルゲーム 4テーマ案"}. The sheet should look like a cheerful game design concept board, with cute UI mockups and explanatory diagrams.

Canvas: Wide landscape 16:9 presentation sheet, warm cream background, thin rounded border, tiny sparkles and dessert decorations. Use a soft pastel kawaii illustration style with clean vector-like edges, subtle shadows, glossy game UI highlights, and high readability.

Layout: Divide the canvas into exactly 4 large rounded theme panels arranged in a 2×2 grid. Each panel has a numbered badge, a Japanese theme title banner, a smartphone gameplay mockup on the left, and instruction/example cards on the right. Add a bottom strip with exactly 4 short feature notes and icons.

Main title: At the top center, show a small pie icon followed by the large headline. Emphasize the number “4” in pink and add a small heart at the end.

Panel count and themes: Use exactly 4 theme concepts.
1. Pink dessert cafe theme titled {argument name="theme 1 title" default="ストロベリースイーツカフェ"}, with strawberry shortcakes, berry tarts, whipped cream, pink trays, and a cute bunny cafe mascot.
2. Yellow picnic theme titled {argument name="theme 2 title" default="アニマルピクニック"}, with a red-checkered picnic cloth, wicker basket tray, small animal friends, fruit pies, and sunny outdoor greenery.
3. Green fantasy woodland theme titled {argument name="theme 3 title" default="フェアリーフォレストベーカリー"}, with a magical forest bakery, mushrooms, lanterns, fairy-like character, berry pies, wooden tray, vines, leaves, and warm glowing lights.
4. Blue ocean dessert theme titled {argument name="theme 4 title" default="オーシャンデザートパーティー"}, with underwater pastel scenery, coral, shells, sea creatures, shell-shaped desserts, and a shell-decorated tray.

Smartphone mockups: Each of the 4 panels must include exactly 1 vertical phone screen on the left, for a total of 4 phones. Every phone shows a cute match-3-like pie collection game screen with a top HUD showing “Lv.15”, score “2,480”, and a pause button. In each game board, show many individual pies on a themed background, plus a bottom deck/tray with empty slots and a white hand cursor tapping or dragging a pie. Include a small yellow arrow indicating movement toward the tray.

Instruction cards: In each of the 4 panels, include a top explanation card headed “遊び方” with exactly 3 illustrated steps from left to right: tap a pie and put it into the deck, collect 3 of the same pie to clear them, and if the deck becomes full it is GAME OVER. Below it, include exactly 2 smaller example cards: one green/positive card labeled “3つそろえて消える例” showing 3 matching pies clearing with sparkles, and one red/warning card labeled “デッキがいっぱいの例” showing a full tray and the text “GAME OVER” with an exclamation warning icon.

Bottom strip: Add exactly 4 feature notes separated across the bottom, each with one icon: a hand icon with “かんたん操作 / タップだけのシンプル操作!”, a lightbulb icon with “3つそろえる爽快感! / そろえるとパッと消えて気持ちいい♪”, a heart icon with “かわいいパイがいっぱい! / 見ているだけで癒される4つの世界♪”, and a warning icon with “デッキが満杯になる前に / うまくそろえてハイスコアを目指そう!”.

Visual constraints: Keep all Japanese text crisp and legible, use rounded friendly fonts, maintain a consistent proposal-board layout, avoid photorealism, avoid dark or gritty styling, avoid extra panels, avoid extra phones, and do not add watermarks or logos.
Translations

四种主题派对消除游戏方案页

en

Goal: Create a polished Japanese proposal-style idea sheet for a casual mobile puzzle game where players collect 3 matching pies to clear them, titled {argument name="headline text" default="パイを3つ集めて消す カジュアルゲーム 4テーマ案"}. The sheet should look like a cheerful game design concept board, with cute UI mockups and explanatory diagrams. Canvas: Wide landscape 16:9 presentation sheet, warm cream background, thin rounded border, tiny sparkles and dessert decorations. Use a soft pastel kawaii illustration style with clean vector-like edges, subtle shadows, glossy game UI highlights, and high readability. Layout: Divide the canvas into exactly 4 large rounded theme panels arranged in a 2×2 grid. Each panel has a numbered badge, a Japanese theme title banner, a smartphone gameplay mockup on the left, and instruction/example cards on the right. Add a bottom strip with exactly 4 short feature notes and icons. Main title: At the top center, show a small pie icon followed by the large headline. Emphasize the number “4” in pink and add a small heart at the end. Panel count and themes: Use exactly 4 theme concepts. 1. Pink dessert cafe theme titled {argument name="theme 1 title" default="ストロベリースイーツカフェ"}, with strawberry shortcakes, berry tarts, whipped cream, pink trays, and a cute bunny cafe mascot. 2. Yellow picnic theme titled {argument name="theme 2 title" default="アニマルピクニック"}, with a red-checkered picnic cloth, wicker basket tray, small animal friends, fruit pies, and sunny outdoor greenery. 3. Green fantasy woodland theme titled {argument name="theme 3 title" default="フェアリーフォレストベーカリー"}, with a magical forest bakery, mushrooms, lanterns, fairy-like character, berry pies, wooden tray, vines, leaves, and warm glowing lights. 4. Blue ocean dessert theme titled {argument name="theme 4 title" default="オーシャンデザートパーティー"}, with underwater pastel scenery, coral, shells, sea creatures, shell-shaped desserts, and a shell-decorated tray. Smartphone mockups: Each of the 4 panels must include exactly 1 vertical phone screen on the left, for a total of 4 phones. Every phone shows a cute match-3-like pie collection game screen with a top HUD showing “Lv.15”, score “2,480”, and a pause button. In each game board, show many individual pies on a themed background, plus a bottom deck/tray with empty slots and a white hand cursor tapping or dragging a pie. Include a small yellow arrow indicating movement toward the tray. Instruction cards: In each of the 4 panels, include a top explanation card headed “遊び方” with exactly 3 illustrated steps from left to right: tap a pie and put it into the deck, collect 3 of the same pie to clear them, and if the deck becomes full it is GAME OVER. Below it, include exactly 2 smaller example cards: one green/positive card labeled “3つそろえて消える例” showing 3 matching pies clearing with sparkles, and one red/warning card labeled “デッキがいっぱいの例” showing a full tray and the text “GAME OVER” with an exclamation warning icon. Bottom strip: Add exactly 4 feature notes separated across the bottom, each with one icon: a hand icon with “かんたん操作 / タップだけのシンプル操作!”, a lightbulb icon with “3つそろえる爽快感! / そろえるとパッと消えて気持ちいい♪”, a heart icon with “かわいいパイがいっぱい! / 見ているだけで癒される4つの世界♪”, and a warning icon with “デッキが満杯になる前に / うまくそろえてハイスコアを目指そう!”. Visual constraints: Keep all Japanese text crisp and legible, use rounded friendly fonts, maintain a consistent proposal-board layout, avoid photorealism, avoid dark or gritty styling, avoid extra panels, avoid extra phones, and do not add watermarks or logos.

四种主题派对消除游戏方案页

zh-CN

目标:创建一份精美的日式提案风格创意页,用于一款玩家收集 3 个相同派进行消除的休闲手机游戏,标题为 {argument name="headline text" default="パイを3つ集めて消す カジュアルゲーム 4テーマ案"}。该页面应呈现为一份充满活力的游戏设计概念项目,包含可爱的 UI 样机和说明图表。 画布:宽幅 16:9 演示页,暖奶油色背景,细圆角边框,点缀细小的闪光和甜点装饰。采用柔和的粉彩卡哇伊插画风格,边缘清晰如矢量图,带有微妙的阴影、光泽感游戏 UI 高光,且具有极高的可读性。 布局:将画布精确划分为 4 个大型圆角主题面板,呈 2×2 网格排列。每个面板包含一个编号徽章、一个日文主题标题横幅、左侧的智能手机游戏样机,以及右侧的说明/示例卡片。底部添加一个长条,包含 4 条简短的功能说明和图标。 主标题:在顶部中心位置,显示一个小派图标,后跟大标题。用粉色强调数字“4”,并在末尾添加一个小爱心。 面板数量与主题:使用 4 个主题概念。 1. 粉色甜点咖啡馆主题,标题为 {argument name="theme 1 title" default="ストロベリースイーツカフェ"},包含草莓奶油蛋糕、浆果塔、鲜奶油、粉色托盘和可爱的兔子咖啡馆吉祥物。 2. 黄色野餐主题,标题为 {argument name="theme 2 title" default="アニマルピクニック"},包含红格子野餐布、柳条篮托盘、小动物朋友、水果派和阳光明媚的户外绿植。 3. 绿色奇幻森林主题,标题为 {argument name="theme 3 title" default="フェアリーフォレストベーカリー"},包含魔法森林面包店、蘑菇、灯笼、精灵般的角色、浆果派、木质托盘、藤蔓、叶子和温暖的微光。 4. 蓝色海洋甜点主题,标题为 {argument name="theme 4 title" default="オーシャンデザートパーティー"},包含水下粉彩风景、珊瑚、贝壳、海洋生物、贝壳状甜点和贝壳装饰的托盘。 智能手机样机:4 个面板中的每一个都必须在左侧包含 1 个垂直手机屏幕,总共 4 部手机。每部手机显示一个可爱的类似三消的派收集游戏画面,顶部 HUD 显示“Lv.15”、分数“2,480”和一个暂停按钮。在每个游戏项目内,展示主题背景上的多个独立派,以及底部带有空槽的托盘/卡槽,并有一个白色手型光标正在点击或拖动一个派。包含一个小黄色箭头,指示向托盘移动的方向。 说明卡片:在 4 个面板的每一个中,包含一张标题为“遊び方”的顶部说明卡,从左到右有 3 个图示步骤:点击一个派并将其放入卡槽,收集 3 个相同的派进行消除,如果卡槽满了则 GAME OVER。在其下方,包含 2 张较小的示例卡片:一张绿色/正面卡片,标签为“3つそろえて消える例”,展示 3 个相同的派消除并伴有闪光;一张红色/警告卡片,标签为“デッキがいっぱいの例”,展示一个满载的托盘和文字“GAME OVER”以及一个感叹号警告图标。 底部长条:在底部添加 4 条功能说明,每条配有一个图标:手型图标配“かんたん操作 / タップだけのシンプル操作!”,灯泡图标配“3つそろえる爽快感! / そろえるとパッと消えて気持ちいい♪”,爱心图标配“かわいいパイがいっぱい! / 見ているだけで癒される4つの世界♪”,以及警告图标配“デッキが満杯になる前に / うまくそろえてハイスコアを目指そう!”。 视觉约束:保持所有日文文本清晰易读,使用圆润友好的字体,保持一致的提案项目布局,避免写实风格,避免深色或粗犷的风格,避免额外的面板,避免额外的手机,且不要添加水印或徽标。

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