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动漫战术 RPG 战斗 UI

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动漫战术 RPG 战斗 UI

生成一张精美的动漫幻想战术 RPG 战斗截图,包含日文 UI、队伍面板、敌人、目标瞄准线和指令菜单。

Category
Charts & Infographics
Model
GPT Image 2
Creator
濃縮ビンプル@個人ゲーム制作者
Source language
en
Views0
Source ID
24044
Published
Jun 3, 2026
Use in StudioOpen source

Full prompt

Goal: Create a 16:9 fantasy tactical RPG battle screenshot in an anime gacha style, as if from a polished RPG Maker-style game UI, using a dark magical dungeon battle scene with three playable girls fighting two monsters.

Canvas: Wide 1920×1080-style game screen, cinematic composition, crisp but not overly detailed character art, high-contrast dark blue and purple palette with glowing UI elements.

Background: A vast ruined gothic cathedral or underground throne hall, filled with violet flames, blue magical light, hanging chains, towering pillars, reflective wet stone floor, distant stairs and a central glowing altar. The mood is ominous, mystical, and dungeon-like.

Battle layout: Show exactly 5 battlefield characters: 3 heroines along the bottom foreground and 2 enemies in the midground. The 3 player characters are: 1) left heroine, a black-haired girl with one eye partly covered, wearing a white-and-black futuristic kimono-like jacket with blue crystalline accents; 2) center heroine, a cute pink-haired girl with fluffy pastel outfit and blue-pink ornaments; 3) right heroine, a blonde elf-like girl in turquoise and gold armor holding an ornate glowing blue-gold staff. The 2 enemies are both horned minotaur-like demons with dark fur, chains, red glowing eyes, hunched poses, and orange HP bars labeled 15 above them. Place one enemy on the left side and one on the upper right-center.

Character portrait: On the far right, include a large half-body portrait of the black-haired heroine, matching the left heroine, looking cool and slightly shy, with a moon-like halo ring and blue crystalline flower accessory.

Action targeting: Draw a bright magenta targeting line from the center pink-haired heroine toward the right minotaur. Add small orange target-choice diamond icons near the line. The right-side action command should highlight a basic attack.

UI count and text: Include exactly 3 top command tabs, exactly 1 turn badge, exactly 3 bottom party status panels, exactly 2 enemy HP bars, and exactly 5 right-side action menu entries. Preserve the visible Japanese labels and keyboard prompts:
- Turn badge at top left: “Turn” and “1”.
- Top command tab 1: “◆ 自動戦闘切り替え   Shift”.
- Top command tab 2: “◆ 行動予測を表示   PgUp”.
- Top command tab 3: “◆ 行動予測を隠す   PgDn”.
- Left enemy command label: “仲間を呼ぶ”.
- Right enemy label near the targeting line: “攻撃 1”.
- Right action menu has exactly 5 stacked black panels with icons and text: 1) “攻撃”, 2) “真ハイスタク:0”, 3) “エメラルドシャワー:0”, 4) “真セルフヒール:0”, 5) “クイックガード:0”.
- Bottom party panels: 3 panels, each with “HP”, orange/yellow HP meter, and “攻撃” with a green value box. Left panel shows “26/26” and attack “26”; center panel shows “20/20” and attack “20”; right panel shows “20/20” and attack “20”.

Visual style: Highly polished anime fantasy game screenshot, vibrant glowing effects, dark UI frames with gold trim, readable white and violet text, ornate fantasy borders, sharp character silhouettes, no motion blur, no watermark.

Customization: The scene should feature {argument name="main heroine" default="black-haired blue-crystal heroine"}, {argument name="center heroine" default="pink-haired pastel mage girl"}, {argument name="right heroine" default="blonde elf staff wielder"}, {argument name="enemy type" default="horned minotaur demons"}, and {argument name="battle location" default="dark violet gothic dungeon cathedral"}.
Translations

动漫战术 RPG 战斗 UI

en

Goal: Create a 16:9 fantasy tactical RPG battle screenshot in an anime gacha style, as if from a polished RPG Maker-style game UI, using a dark magical dungeon battle scene with three playable girls fighting two monsters. Canvas: Wide 1920×1080-style game screen, cinematic composition, crisp but not overly detailed character art, high-contrast dark blue and purple palette with glowing UI elements. Background: A vast ruined gothic cathedral or underground throne hall, filled with violet flames, blue magical light, hanging chains, towering pillars, reflective wet stone floor, distant stairs and a central glowing altar. The mood is ominous, mystical, and dungeon-like. Battle layout: Show exactly 5 battlefield characters: 3 heroines along the bottom foreground and 2 enemies in the midground. The 3 player characters are: 1) left heroine, a black-haired girl with one eye partly covered, wearing a white-and-black futuristic kimono-like jacket with blue crystalline accents; 2) center heroine, a cute pink-haired girl with fluffy pastel outfit and blue-pink ornaments; 3) right heroine, a blonde elf-like girl in turquoise and gold armor holding an ornate glowing blue-gold staff. The 2 enemies are both horned minotaur-like demons with dark fur, chains, red glowing eyes, hunched poses, and orange HP bars labeled 15 above them. Place one enemy on the left side and one on the upper right-center. Character portrait: On the far right, include a large half-body portrait of the black-haired heroine, matching the left heroine, looking cool and slightly shy, with a moon-like halo ring and blue crystalline flower accessory. Action targeting: Draw a bright magenta targeting line from the center pink-haired heroine toward the right minotaur. Add small orange target-choice diamond icons near the line. The right-side action command should highlight a basic attack. UI count and text: Include exactly 3 top command tabs, exactly 1 turn badge, exactly 3 bottom party status panels, exactly 2 enemy HP bars, and exactly 5 right-side action menu entries. Preserve the visible Japanese labels and keyboard prompts: - Turn badge at top left: “Turn” and “1”. - Top command tab 1: “◆ 自動戦闘切り替え Shift”. - Top command tab 2: “◆ 行動予測を表示 PgUp”. - Top command tab 3: “◆ 行動予測を隠す PgDn”. - Left enemy command label: “仲間を呼ぶ”. - Right enemy label near the targeting line: “攻撃 1”. - Right action menu has exactly 5 stacked black panels with icons and text: 1) “攻撃”, 2) “真ハイスタク:0”, 3) “エメラルドシャワー:0”, 4) “真セルフヒール:0”, 5) “クイックガード:0”. - Bottom party panels: 3 panels, each with “HP”, orange/yellow HP meter, and “攻撃” with a green value box. Left panel shows “26/26” and attack “26”; center panel shows “20/20” and attack “20”; right panel shows “20/20” and attack “20”. Visual style: Highly polished anime fantasy game screenshot, vibrant glowing effects, dark UI frames with gold trim, readable white and violet text, ornate fantasy borders, sharp character silhouettes, no motion blur, no watermark. Customization: The scene should feature {argument name="main heroine" default="black-haired blue-crystal heroine"}, {argument name="center heroine" default="pink-haired pastel mage girl"}, {argument name="right heroine" default="blonde elf staff wielder"}, {argument name="enemy type" default="horned minotaur demons"}, and {argument name="battle location" default="dark violet gothic dungeon cathedral"}.

动漫战术 RPG 战斗 UI

zh-CN

目标:创作一张 16:9 的动漫抽卡风格幻想战术 RPG 战斗截图,呈现出精美的 RPG Maker 风格游戏 UI,背景为黑暗魔法地下城战斗场景,三名可玩女性角色正在对抗两只怪物。 画布:宽屏 1920×1080 游戏画面,电影级构图,角色立绘清晰但不失细节,采用高对比度的深蓝色和紫色调,搭配发光的 UI 元素。 背景:宏大的哥特式废墟大教堂或地下王座大厅,充斥着紫色的火焰、蓝色的魔法光芒、悬挂的锁链、高耸的石柱、反射光线的湿润石板地面,以及远处的阶梯和中央发光的祭坛。氛围阴森、神秘且具有地下城特色。 战斗布局:展示 5 个战场角色:前景底部为 3 名女主角,中景为 2 名敌人。3 名玩家角色分别为:1) 左侧女主角,黑发少女,单眼微遮,身穿带有蓝色水晶装饰的黑白未来感和服外套;2) 中央女主角,可爱的粉发少女,穿着蓬松的马卡龙色系服装,配有蓝粉色饰品;3) 右侧女主角,金发精灵少女,身穿绿松石色与金色盔甲,手持华丽的发光蓝金法杖。2 名敌人均为长角的牛头人恶魔,深色皮毛,带有锁链,红眼发光,姿态佝偻,头顶上方标有橙色的 HP 条,数值为 15。将一名敌人放置在左侧,另一名放置在右上侧。 角色立绘:在最右侧,包含一张左侧黑发女主角的大型半身立绘,形象一致,表情冷酷且略带羞涩,配有月亮般的圆环光晕和蓝色水晶花饰品。 动作瞄准:从中央粉发女主角处画出一条明亮的洋红色瞄准线指向右侧的牛头人。在瞄准线附近添加小型橙色目标选择菱形图标。右侧动作指令应高亮显示“普通攻击”。 UI 数量与文本:包含 3 个顶部指令标签、1 个回合徽章、3 个底部队伍状态面板、2 个敌人 HP 条以及 5 个右侧动作菜单项。保留可见的日文标签和键盘提示: - 左上角回合徽章:“Turn” 和 “1”。 - 顶部指令标签 1:“◆ 自動戦闘切り替え Shift”。 - 顶部指令标签 2:“◆ 行動予測を表示 PgUp”。 - 顶部指令标签 3:“◆ 行動予測を隠す PgDn”。 - 左侧敌人指令标签:“仲間を呼ぶ”。 - 瞄准线附近的右侧敌人标签:“攻撃 1”。 - 右侧动作菜单包含 5 个堆叠的黑色面板,带有图标和文本:1) “攻撃”,2) “真ハイスタク:0”,3) “エメラルドシャワー:0”,4) “真セルフヒール:0”,5) “クイックガード:0”。 - 底部队伍面板:3 个面板,每个面板包含 “HP”、橙/黄色 HP 条,以及带有绿色数值框的 “攻撃”。左侧面板显示 “26/26” 和攻击力 “26”;中央面板显示 “20/20” 和攻击力 “20”;右侧面板显示 “20/20” 和攻击力 “20”。 视觉风格:高度精美的动漫幻想游戏截图,充满活力的发光特效,带有金色边框的深色 UI 框架,清晰的白色和紫色文本,华丽的幻想边框,锐利的角色轮廓,无动态模糊,无水印。 自定义:场景应包含 {argument name="main heroine" default="黑发蓝色水晶女主角"}、{argument name="center heroine" default="粉发马卡龙色系魔法少女"}、{argument name="right heroine" default="金发精灵法杖使用者"}、{argument name="enemy type" default="长角牛头人恶魔"} 以及 {argument name="battle location" default="深紫色哥特式地下城大教堂"}。

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