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16 格中世纪决斗项目

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16 格中世纪决斗项目 1
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16 格中世纪决斗项目

此提示词可生成一个 4x4 的灰度动作项目,展示分步骤的奇幻剑斧对决,适用于规划格斗编排或动画制作。

Category
Charts & Infographics
Model
GPT Image 2
Creator
𝓯𝓪𝔀𝔃
Source language
en
Views0
Source ID
16741
Published
Apr 27, 2026
Use in StudioOpen source

Full prompt

{"type":"black-and-white medieval combat storyboard sheet","style":{"rendering":"high-detail grayscale fantasy illustration, realistic armor and anatomy, clean white background, light studio shadow under figures, editorial storyboard look","camera":"side-view profile for most panels, consistent distance and character scale, one closer mid-shot for the wound impact panel","mood":"instructional, dramatic, tactical"},"subject":{"characters":[{"role":"warrior","description":"lean armored knight with full helmet, longsword, dark cape, agile stance"},{"role":"gatekeeper","description":"larger heavily built bearded warrior with long wild hair or mane-like head silhouette, layered heavy armor and furs, carrying a large double-headed battle axe"}]},"layout":{"grid":{"columns":4,"rows":4,"count":16},"numbering":"each panel has a black square number badge in the top-left corner from 1 to 16","sections":[{"title":"1 Standoff","position":"row 1 col 1","count":1,"labels":["Warrior and Gatekeeper face each other. Both assess distance and openings."],"image":"both fighters stand apart in mirrored ready stances, sword and axe lowered, horizontal double-headed arrow between them"},{"title":"2 Gatekeeper Advances","position":"row 1 col 2","count":1,"labels":["Gatekeeper steps in with axe raised. Warrior shifts stance, preparing."],"image":"large axe wielder moves forward, warrior braces with sword angled low, directional arrows under both"},{"title":"3 Overhead Swing","position":"row 1 col 3","count":1,"labels":["Gatekeeper delivers a heavy overhead axe strike. Warrior raises sword to intercept."],"image":"axe lifted high above the head with a curved swing arrow, warrior lifting sword defensively"},{"title":"4 Steel Clash","position":"row 1 col 4","count":1,"labels":["Sword meets axe with a loud clash. Sparks fly as both fighters strain for leverage."],"image":"weapons collide at center with bright impact sparks and opposing motion arrows"},{"title":"5 Warrior Sidestep","position":"row 2 col 1","count":1,"labels":["Warrior sidesteps left, avoiding the axe's full force. Gatekeeper over extends slightly."],"image":"swordsman slips to the side with cape sweeping out, axe user leaning forward, curved motion arrow"},{"title":"6 Low Slash","position":"row 2 col 2","count":1,"labels":["Warrior slashes low towards Gatekeeper's leg to off-balance him."],"image":"low horizontal sword cut aimed at the front leg, gatekeeper recoiling"},{"title":"7 Gatekeeper Reels","position":"row 2 col 3","count":1,"labels":["Gatekeeper is cut and staggered, his balance broken. He tries to recover footing."],"image":"large fighter pulled backward and unstable, sword fighter resetting nearby, down arrow and footwork arrow"},{"title":"8 Warrior Presses In","position":"row 2 col 4","count":1,"labels":["Warrior steps in aggressively, closing distance before Gatekeeper can raise his guard."],"image":"warrior lunges forward with sword extended, gatekeeper opens his guard, long horizontal arrow across the ground"},{"title":"9 Axe Block Attempt","position":"row 3 col 1","count":1,"labels":["Gatekeeper swings axe horizontally to block and create space."],"image":"close-range defensive sweep from the axe wielder, warrior compressed low inside the motion"},{"title":"10 Sword Deflect","position":"row 3 col 2","count":1,"labels":["Warrior deflects the axe with a sharp turn of the blade, opening a lane."],"image":"sword redirects the axe outward, arrows showing the redirection and opening line"},{"title":"11 Feint High","position":"row 3 col 3","count":1,"labels":["Warrior feints a high strike. Gatekeeper raises guard and shifts his focus upward."],"image":"warrior lifts sword toward the head with dotted and curved motion arcs, gatekeeper reacting high"},{"title":"12 Body Slip","position":"row 3 col 4","count":1,"labels":["Warrior slips inside Gatekeeper's guard, positioning for a decisive thrust."],"image":"the swordsman moves chest-to-chest inside the axe range, bodies turned diagonally, enclosing motion arrows"},{"title":"13 Thrust to the Heart","position":"row 4 col 1","count":1,"labels":["Warrior thrusts his sword directly toward Gatekeeper's heart."],"image":"tight forward sword thrust into the torso, both figures in strong forward lean"},{"title":"14 Impact","position":"row 4 col 2","count":1,"labels":["The blade pierces deep into Gatekeeper's heart. Blood bursts from the wound."],"image":"closest panel in the sheet, sword embedded in chest, visible blood spatter, gatekeeper grimacing"},{"title":"15 Gatekeeper Falls","position":"row 4 col 3","count":1,"labels":["Gatekeeper collapses to his knees, strength fading fast."],"image":"large fighter dropping down, axe fallen to the ground, warrior stepping back, downward arc arrow"},{"title":"16 Aftermath","position":"row 4 col 4","count":1,"labels":["Gatekeeper lies still. Warrior remains standing, victorious."],"image":"final tableau with the dead gatekeeper on the ground and the warrior standing over him holding the sword downward"}],"textStyle":"bold black sans-serif panel numbers in square boxes, bold panel titles across the top of each panel, small explanatory caption text on the left side inside each panel"},"prompt":"Create a {argument name=\"headline text\" default=\"16-panel medieval duel storyboard\"} as a clean 4x4 grid of sixteen numbered panels showing a complete fight sequence between two consistent fantasy characters: a {argument name=\"hero type\" default=\"lean armored warrior with a longsword and cape\"} and a {argument name=\"opponent type\" default=\"massive gatekeeper with a double-headed battle axe\"}. Render everything in detailed grayscale on a white background like a combat instruction sheet or cinematic storyboard. Keep the same side-view orientation and character proportions throughout, with motion arrows in every panel that clarify movement and weapon paths. Use these exact panel titles and captions: 1 Standoff, 2 Gatekeeper Advances, 3 Overhead Swing, 4 Steel Clash, 5 Warrior Sidestep, 6 Low Slash, 7 Gatekeeper Reels, 8 Warrior Presses In, 9 Axe Block Attempt, 10 Sword Deflect, 11 Feint High, 12 Body Slip, 13 Thrust to the Heart, 14 Impact, 15 Gatekeeper Falls, 16 Aftermath. Include the exact explanatory caption sentence under each title as described in the layout. Panel 14 should be a slightly closer shot showing the sword piercing the chest with a visible blood burst. The final result should feel like a printable action-planning sheet for animating a duel, with consistent characters, readable action silhouettes, and a clear beginning, escalation, decisive strike, and ending."}
Translations

16 格中世纪决斗项目

en

{"type":"black-and-white medieval combat storyboard sheet","style":{"rendering":"high-detail grayscale fantasy illustration, realistic armor and anatomy, clean white background, light studio shadow under figures, editorial storyboard look","camera":"side-view profile for most panels, consistent distance and character scale, one closer mid-shot for the wound impact panel","mood":"instructional, dramatic, tactical"},"subject":{"characters":[{"role":"warrior","description":"lean armored knight with full helmet, longsword, dark cape, agile stance"},{"role":"gatekeeper","description":"larger heavily built bearded warrior with long wild hair or mane-like head silhouette, layered heavy armor and furs, carrying a large double-headed battle axe"}]},"layout":{"grid":{"columns":4,"rows":4,"count":16},"numbering":"each panel has a black square number badge in the top-left corner from 1 to 16","sections":[{"title":"1 Standoff","position":"row 1 col 1","count":1,"labels":["Warrior and Gatekeeper face each other. Both assess distance and openings."],"image":"both fighters stand apart in mirrored ready stances, sword and axe lowered, horizontal double-headed arrow between them"},{"title":"2 Gatekeeper Advances","position":"row 1 col 2","count":1,"labels":["Gatekeeper steps in with axe raised. Warrior shifts stance, preparing."],"image":"large axe wielder moves forward, warrior braces with sword angled low, directional arrows under both"},{"title":"3 Overhead Swing","position":"row 1 col 3","count":1,"labels":["Gatekeeper delivers a heavy overhead axe strike. Warrior raises sword to intercept."],"image":"axe lifted high above the head with a curved swing arrow, warrior lifting sword defensively"},{"title":"4 Steel Clash","position":"row 1 col 4","count":1,"labels":["Sword meets axe with a loud clash. Sparks fly as both fighters strain for leverage."],"image":"weapons collide at center with bright impact sparks and opposing motion arrows"},{"title":"5 Warrior Sidestep","position":"row 2 col 1","count":1,"labels":["Warrior sidesteps left, avoiding the axe's full force. Gatekeeper over extends slightly."],"image":"swordsman slips to the side with cape sweeping out, axe user leaning forward, curved motion arrow"},{"title":"6 Low Slash","position":"row 2 col 2","count":1,"labels":["Warrior slashes low towards Gatekeeper's leg to off-balance him."],"image":"low horizontal sword cut aimed at the front leg, gatekeeper recoiling"},{"title":"7 Gatekeeper Reels","position":"row 2 col 3","count":1,"labels":["Gatekeeper is cut and staggered, his balance broken. He tries to recover footing."],"image":"large fighter pulled backward and unstable, sword fighter resetting nearby, down arrow and footwork arrow"},{"title":"8 Warrior Presses In","position":"row 2 col 4","count":1,"labels":["Warrior steps in aggressively, closing distance before Gatekeeper can raise his guard."],"image":"warrior lunges forward with sword extended, gatekeeper opens his guard, long horizontal arrow across the ground"},{"title":"9 Axe Block Attempt","position":"row 3 col 1","count":1,"labels":["Gatekeeper swings axe horizontally to block and create space."],"image":"close-range defensive sweep from the axe wielder, warrior compressed low inside the motion"},{"title":"10 Sword Deflect","position":"row 3 col 2","count":1,"labels":["Warrior deflects the axe with a sharp turn of the blade, opening a lane."],"image":"sword redirects the axe outward, arrows showing the redirection and opening line"},{"title":"11 Feint High","position":"row 3 col 3","count":1,"labels":["Warrior feints a high strike. Gatekeeper raises guard and shifts his focus upward."],"image":"warrior lifts sword toward the head with dotted and curved motion arcs, gatekeeper reacting high"},{"title":"12 Body Slip","position":"row 3 col 4","count":1,"labels":["Warrior slips inside Gatekeeper's guard, positioning for a decisive thrust."],"image":"the swordsman moves chest-to-chest inside the axe range, bodies turned diagonally, enclosing motion arrows"},{"title":"13 Thrust to the Heart","position":"row 4 col 1","count":1,"labels":["Warrior thrusts his sword directly toward Gatekeeper's heart."],"image":"tight forward sword thrust into the torso, both figures in strong forward lean"},{"title":"14 Impact","position":"row 4 col 2","count":1,"labels":["The blade pierces deep into Gatekeeper's heart. Blood bursts from the wound."],"image":"closest panel in the sheet, sword embedded in chest, visible blood spatter, gatekeeper grimacing"},{"title":"15 Gatekeeper Falls","position":"row 4 col 3","count":1,"labels":["Gatekeeper collapses to his knees, strength fading fast."],"image":"large fighter dropping down, axe fallen to the ground, warrior stepping back, downward arc arrow"},{"title":"16 Aftermath","position":"row 4 col 4","count":1,"labels":["Gatekeeper lies still. Warrior remains standing, victorious."],"image":"final tableau with the dead gatekeeper on the ground and the warrior standing over him holding the sword downward"}],"textStyle":"bold black sans-serif panel numbers in square boxes, bold panel titles across the top of each panel, small explanatory caption text on the left side inside each panel"},"prompt":"Create a {argument name=\"headline text\" default=\"16-panel medieval duel storyboard\"} as a clean 4x4 grid of sixteen numbered panels showing a complete fight sequence between two consistent fantasy characters: a {argument name=\"hero type\" default=\"lean armored warrior with a longsword and cape\"} and a {argument name=\"opponent type\" default=\"massive gatekeeper with a double-headed battle axe\"}. Render everything in detailed grayscale on a white background like a combat instruction sheet or cinematic storyboard. Keep the same side-view orientation and character proportions throughout, with motion arrows in every panel that clarify movement and weapon paths. Use these exact panel titles and captions: 1 Standoff, 2 Gatekeeper Advances, 3 Overhead Swing, 4 Steel Clash, 5 Warrior Sidestep, 6 Low Slash, 7 Gatekeeper Reels, 8 Warrior Presses In, 9 Axe Block Attempt, 10 Sword Deflect, 11 Feint High, 12 Body Slip, 13 Thrust to the Heart, 14 Impact, 15 Gatekeeper Falls, 16 Aftermath. Include the exact explanatory caption sentence under each title as described in the layout. Panel 14 should be a slightly closer shot showing the sword piercing the chest with a visible blood burst. The final result should feel like a printable action-planning sheet for animating a duel, with consistent characters, readable action silhouettes, and a clear beginning, escalation, decisive strike, and ending."}

16 格中世纪决斗项目

zh-CN

{"type":"黑白中世纪格斗项目表","style":{"rendering":"高细节灰度奇幻插画,写实的盔甲与人体结构,干净的白色背景,人物下方有淡淡的摄影棚阴影,编辑类项目外观","camera":"大多数面板采用侧视图,保持一致的距离和角色比例,伤口冲击面板采用近景中景","mood":"教学性、戏剧性、战术性"},"subject":{"characters":[{"role":"战士","description":"身形精干、身穿全套盔甲的骑士,手持长剑,披着深色斗篷,姿态敏捷"},{"role":"守门人","description":"体格魁梧、留着胡须的战士,有着狂野的长发或鬃毛般的轮廓,身穿多层重型盔甲和毛皮,手持一把巨大的双头战斧"}]},"layout":{"grid":{"columns":4,"rows":4,"count":16},"numbering":"每个面板左上角都有一个黑色方形数字标签,从 1 到 16","sections":[{"title":"1 对峙","position":"第 1 行第 1 列","count":1,"labels":["战士与守门人面对面。双方都在评估距离和破绽。"],"image":"两名战士以镜像准备姿势站立,剑和斧下垂,中间有水平双头箭头"},{"title":"2 守门人推进","position":"第 1 行第 2 列","count":1,"labels":["守门人举起斧头向前迈进。战士调整姿势,做好准备。"],"image":"巨大的持斧者向前移动,战士低位持剑支撑,双方下方均有方向箭头"},{"title":"3 过顶挥砍","position":"第 1 行第 3 列","count":1,"labels":["守门人发动沉重的过顶斧击。战士举剑拦截。"],"image":"斧头高举过头顶,带有弧形挥动箭头,战士防御性地举起剑"},{"title":"4 钢铁碰撞","position":"第 1 行第 4 列","count":1,"labels":["剑与斧猛烈碰撞。火花四溅,双方都在用力角力。"],"image":"武器在中心碰撞,伴有明亮的冲击火花和相对的运动箭头"},{"title":"5 战士侧步","position":"第 2 行第 1 列","count":1,"labels":["战士向左侧步,避开斧头的全力一击。守门人重心略微前倾。"],"image":"剑士侧身滑步,斗篷扫出,斧头使用者向前倾斜,带有弧形运动箭头"},{"title":"6 低位横斩","position":"第 2 行第 2 列","count":1,"labels":["战士向守门人的腿部进行低位横斩,以破坏其平衡。"],"image":"针对前腿的低位水平剑斩,守门人后退"},{"title":"7 守门人踉跄","position":"第 2 行第 3 列","count":1,"labels":["守门人被击中并踉跄,平衡被打破。他试图恢复站位。"],"image":"大型战士向后倒退,姿态不稳,剑士在附近重置姿势,带有向下箭头和步法箭头"},{"title":"8 战士紧逼","position":"第 2 行第 4 列","count":1,"labels":["战士积极向前迈进,在守门人抬起防御前缩短距离。"],"image":"战士持剑前冲,守门人防御敞开,地面上有长水平箭头"},{"title":"9 斧头格挡尝试","position":"第 3 行第 1 列","count":1,"labels":["守门人水平挥动斧头进行格挡并拉开空间。"],"image":"斧头使用者的近距离防御性横扫,战士在动作内侧压低身体"},{"title":"10 长剑偏转","position":"第 3 行第 2 列","count":1,"labels":["战士通过剑刃的急转偏转斧头,打开进攻通道。"],"image":"剑将斧头向外引导,箭头显示偏转方向和开口线"},{"title":"11 高位虚招","position":"第 3 行第 3 列","count":1,"labels":["战士虚晃一招。守门人抬起防御并将注意力集中在高处。"],"image":"战士将剑举向头部,带有虚线和弧形运动轨迹,守门人向上方做出反应"},{"title":"12 身体滑步","position":"第 3 行第 4 列","count":1,"labels":["战士滑入守门人的防御内侧,为致命一击寻找位置。"],"image":"剑士在斧头攻击范围内贴身移动,身体呈对角线转动,带有包围式运动箭头"},{"title":"13 刺向心脏","position":"第 4 行第 1 列","count":1,"labels":["战士将剑直接刺向守门人的心脏。"],"image":"紧凑的向前刺剑动作,刺入躯干,两个人物都强烈前倾"},{"title":"14 冲击","position":"第 4 行第 2 列","count":1,"labels":["剑刃深深刺入守门人的心脏。伤口处鲜血喷涌。"],"image":"表中最近的镜头,剑嵌入胸部,可见血迹喷溅,守门人面露痛苦"},{"title":"15 守门人倒下","position":"第 4 行第 3 列","count":1,"labels":["守门人跪倒在地,力量迅速消逝。"],"image":"大型战士倒下,斧头掉落在地,战士向后退,带有向下弧形箭头"},{"title":"16 结局","position":"第 4 行第 4 列","count":1,"labels":["守门人静止不动。战士依然站立,获得胜利。"],"image":"最终画面,死去的守门人躺在地上,战士站在他上方,剑向下垂"}],"textStyle":"方形框内加粗黑色无衬线面板数字,每个面板顶部加粗面板标题,每个面板左侧内部有简短说明文字"},"prompt":"创建一个 {argument name=\"headline text\" default=\"16 格中世纪决斗项目\"},作为一个干净的 4x4 网格,包含 16 个编号面板,展示两个一致的奇幻角色之间的完整格斗序列:一个 {argument name=\"hero type\" default=\"手持长剑和斗篷的精干盔甲战士\"} 和一个 {argument name=\"opponent type\" default=\"手持双头战斧的魁梧守门人\"}。以详细的灰度在白色背景上渲染,如同格斗教学表或电影项目。在整个过程中保持相同的侧视图方向和角色比例,并在每个面板中使用运动箭头来阐明移动和武器路径。使用这些确切的面板标题和说明:1 对峙,2 守门人推进,3 过顶挥砍,4 钢铁碰撞,5 战士侧步,6 低位横斩,7 守门人踉跄,8 战士紧逼,9 斧头格挡尝试,10 长剑偏转,11 高位虚招,12 身体滑步,13 刺向心脏,14 冲击,15 守门人倒下,16 结局。在每个标题下包含如布局中所述的确切说明句子。第 14 个面板应为稍近的镜头,显示剑刺入胸部并伴有明显的血迹喷溅。最终结果应感觉像是一张用于动画决斗的可打印动作规划表,具有一致的角色、清晰的动作轮廓,以及明确的开始、升级、决定性打击和结局。"}

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