Dance Movement Reference Sheet
[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthet
- Category
- Posters & Typography
- Model
- GPT Image 2
- Creator
- EvoLinkAI
- Source language
- en
- Source ID
- poster-130
Full prompt
[STYLE]
monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet,
white background, comic-style cell grid layout, technical diagram aesthetic
[LAYOUT]
4x4 grid layout, 16 panels total, each panel separated by thin black border lines,
numbered cells from 1 to 16, consistent panel size
[CHARACTER]
{argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels
[PANEL STRUCTURE - per cell]
top-left: bold number badge + {argument name="title" default="Korean title text"}
center: full-body character pose illustration
bottom-left: {argument name="description" default="Korean description text (3-4 lines)"}
overlay: directional arrows indicating movement direction
[ARROWS / MOTION INDICATORS]
curved arrows, straight arrows, circular rotation indicators,
placed around the character to show movement flow and direction
[RENDERING STYLE]
high detail 3D sculpt style, soft studio lighting, subtle shadows,
no color, grayscale shading, clean linework, game concept art quality
[NEGATIVE]
no background scenery, no color tones, no extra characters,
no cluttered backgroundsTranslations
Dance Movement Reference Sheet
de[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
en[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
es[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
fr[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
ja[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
ko[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
pt[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
ru[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
tr[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
zh-CN[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
Dance Movement Reference Sheet
zh-TW[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] {argument name="character" default="young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers"}, same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + {argument name="title" default="Korean title text"} center: full-body character pose illustration bottom-left: {argument name="description" default="Korean description text (3-4 lines)"} overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds












