渲染宝石
使用提供的 JSON 的 pamareters 重新创建此图像。 { “name”: “宝石渲染”, “对象”: { “type”: “auto”, //类型 “detected_color”: “auto”, “form”: “保留真实、自然的形式”, “material”: “水晶或刻面宝石玻璃”, “surface”: “精确切割的刻面,清晰的反射”, “transparency”: “高清晰度,光线折射”, “internal_features”: “颜色深度、内部微
- 分类
- 图表信息图
- 模型
- GPT Image 2
- 来源作者
- @alban_gz
- 原始语言
- zh-CN
- 来源 ID
- 929
- 发布时间
- 2026年1月8日
完整提示词
使用提供的 JSON 的 pamareters 重新创建此图像。
{
“name”: “宝石渲染”,
“对象”: {
“type”: “auto”, //类型
“detected_color”: “auto”,
“form”: “保留真实、自然的形式”,
“material”: “水晶或刻面宝石玻璃”,
“surface”: “精确切割的刻面,清晰的反射”,
“transparency”: “高清晰度,光线折射”,
“internal_features”: “颜色深度、内部微光和光色散”
},
“color_and_light”: {
“primary_color”: “{detected_color}”,
“highlight_effects”: “镜面高光、宝石亮度、焦散”,
“lighting_setup”: “白色或柔和背景的工作室照明”,
“metallic_accents”: {
“enabled”: true 和
“material”: “金或铬”,
“application”: “边缘、茎或边缘细节”
}
},
“样式”: {
“artistic_style”:[
“逼真的 3D 渲染”,
“Gemstone Render Style”(宝石渲染样式)、
“奢侈品对象可视化”
],
“design_language”:[
“faceted precision modeling”,
“珠宝般的渲染”,
“光学深度和亮度”
]
},
“technical_details”: {
“render_engine”:[
“带循环的 Blender”,
“Cinema 4D + Redshift/Octane”
],
“rendering_techniques”:[
“基于物理的渲染 (PBR)”,
“光线追踪”,
“全局照明”
],
“resolution”: “超高分辨率 (4K–8K)”,
“post_processing”:[
“微妙的光芒”,
“增强反射”,
“保色对比度提升”
]
}多语言版本
渲染宝石
enRecreate this image using the pamareters of the JSON provided. { "name": "Gemstone Render", "object": { "type": "auto", "detected_color": "auto", "form": "realistic, natural form preserved", "material": "crystal or faceted gemstone glass", "surface": "precision-cut facets, sharp reflections", "transparency": "high clarity with light refraction", "internal_features": "color depth, internal shimmer, and light dispersion" }, "color_and_light": { "primary_color": "{detected_color}", "highlight_effects": "specular highlights, gemstone brilliance, caustics", "lighting_setup": "studio lighting with white or soft background", "metallic_accents": { "enabled": true, "material": "gold or chrome", "application": "rim, stem, or edge detailing" } }, "style": { "artistic_style": [ "photorealistic 3D render", "Gemstone Render Style", "luxury object visualization" ], "design_language": [ "faceted precision modeling", "jewelry-like rendering", "optical depth and brilliance" ] }, "technical_details": { "render_engine": [ "Blender with Cycles", "Cinema 4D + Redshift/Octane" ], "rendering_techniques": [ "physically-based rendering (PBR)", "ray tracing", "global illumination" ], "resolution": "ultra high-res (4K–8K)", "post_processing": [ "subtle glow", "enhanced reflections", "color-preserving contrast boost" ] }
渲染宝石
zh-CN使用提供的 JSON 的 pamareters 重新创建此图像。 { “name”: “宝石渲染”, “对象”: { “type”: “auto”, //类型 “detected_color”: “auto”, “form”: “保留真实、自然的形式”, “material”: “水晶或刻面宝石玻璃”, “surface”: “精确切割的刻面,清晰的反射”, “transparency”: “高清晰度,光线折射”, “internal_features”: “颜色深度、内部微光和光色散” }, “color_and_light”: { “primary_color”: “{detected_color}”, “highlight_effects”: “镜面高光、宝石亮度、焦散”, “lighting_setup”: “白色或柔和背景的工作室照明”, “metallic_accents”: { “enabled”: true 和 “material”: “金或铬”, “application”: “边缘、茎或边缘细节” } }, “样式”: { “artistic_style”:[ “逼真的 3D 渲染”, “Gemstone Render Style”(宝石渲染样式)、 “奢侈品对象可视化” ], “design_language”:[ “faceted precision modeling”, “珠宝般的渲染”, “光学深度和亮度” ] }, “technical_details”: { “render_engine”:[ “带循环的 Blender”, “Cinema 4D + Redshift/Octane” ], “rendering_techniques”:[ “基于物理的渲染 (PBR)”, “光线追踪”, “全局照明” ], “resolution”: “超高分辨率 (4K–8K)”, “post_processing”:[ “微妙的光芒”, “增强反射”, “保色对比度提升” ] }












